Grade Five

Note: Proper footwear, rubber boots or closed toed shoes, is essential for students, teachers and parent volunteers to maximize the learning potential and related enjoyment of these programs.

PARENT VOLUNTEERS ARE REQUIRED FOR ALL PROGRAMS (1 adult for every 5 students).

Conservation of Energy and Resources

Students explore energy by looking at solar panels, elastics, water turbines, windmills, and light bulbs. Students will discover electricity by building batteries and using kill-a-watt meters. Students will also build a solar cooker where they make a s’mores and launch a chemical rocket. After taking this program, students will have developed an understanding of the various forms and sources of energy and the ways in which energy can be transformed and conserved. Alternative forms of energy, energy usage, and differences between non-renewable and renewable energy sources are all examined.

Cross Country Skiing

Please see Winter Programs for more details. Meets Health and Physical Education curriculum strands. 

Forces Acting on Structures and Mechanisms

Students will develop an understanding of the effect of forces acting on different structures and mechanisms. While exploring a series of interactive centres, students will investigate: air pressure, compression and tension, use multiple pulleys to lift weights, types of bridges (beam, arch, cantilever, suspension), and types of pillars and beams.

Snowshoeing

Please see Winter Programs for more details. Meets Health and Physical Education curriculum strands. 

Predator & Prey Survival Game

Students will play a role in the food chain as it may occur on the Niagara Escarpment. Our version of the survival game shows the interdependence of all organisms within a local forest community. It examines food chains, food webs, and shows the concept of energy flow within an ecosystem. Students will experience both the struggle all organisms on the escarpment must go through, and the impact humans can have on wildlife populations, food chains, and ecosystems.

Trappers and Traders (Full Day Program)

This program combines wayfaring (mapping), problem solving, and team work skills while role playing the life of a fur trader during the 1700’s. Students will be required to work together to find “furs” on our wayfaring course, trade their furs for “beaver” money at our fur exchange, then buy items from the trading post, that they will need to survive the winter. Which of your students will survive?

Wayfaring (Map Work)

Students will participate in a map reading program building on skills learned as they venture through three progressively challenging levels of maps. Students will only advance after successful completion of each stage.

General Information

  • General Information All Programs must be reserved in advance and are designed as half-day sessions for a minimum of 15 students per program. Two half-day programs make an exciting full-day program.
  • Program runs rain or shine (unless extreme weather conditions are forecasted).
  • Supervisors are expected to remain with their group throughout the visit (program/lunch) and are responsible for discipline.
  • December to March, combine one half-day program, with half-day cross-country skiing or snowshoeing

Outdoor Education