Grade 6 Programs

Note: Proper footwear, rubber boots or closed toed shoes, is essential for students, teachers and parent volunteers to maximize the learning potential and related enjoyment of these programs.

PARENT VOLUNTEERS ARE REQUIRED FOR ALL PROGRAMS (1 adult for every 5 students). 1 program to be selected for half day, 2 programs for a full day.


Students will visit a forest and a beaver pond, to catch a variety of living organisms (microscopic and macroscopic). They will then classify and identify these organisms using a dichotomous key. Animal skulls will be analysed, focusing on the adaptations of teeth (herbivore, omnivore, carnivore) as will the variations in plant life found in an aquatic habitat. Rubber boots are essential for this program.

Wildlife Walk

While on a walk through the woods, concepts such as predator/prey, wildlife adaptations, wildlife populations, and human influence on wildlife are explored through a series of games. This is a fun, active, engaging program. This activity requires fewer adult leaders to be effective.

Cross Country Skiing

Please see Winter Programs for more details. Meets Health and Physical Education curriculum strands. 

Disc Golf

Students will learn how to play on a course set on forest trails on the side of the Niagara Escarpment. This program is well suited for beginners, novice, and advanced skill levels. The program offers access to 6 holes, a driving range, and a putting course for student use.


Please see Winter Programs for more details. Meets Health and Physical Education curriculum strands. 

Survival on the Niagara Escarpment

Students will play a role in the food chain as it may occur on the Niagara Escarpment. Our version of the survival game shows the interdependence of all organisms within a local forest community. It examines food chains, food webs, and shows the concept of energy flow within an ecosystem. Students will experience both the struggle all organisms on the escarpment must go through, and the impact humans can have on wildlife populations, food chains, and ecosystems.

Team Dynamics

This program consists of co-operative games that promote leadership, trust, verbal/non-verbal communication, problem solving, and team skills.

Wayfaring (Orienteering)

Students will participate in a map reading program building on skills learned as they venture through three progressively challenging levels of maps. Students will only advance after successful completion of each stage.

General Information

  • All Programs must be reserved in advance and are designed as half-day sessions for a minimum of 15 students per program. Two half-day programs make an exciting full-day program.
  • Program runs rain or shine (unless extreme weather conditions are forecasted).
  • Supervisors are expected to remain with their group throughout the visit (program/lunch) and are responsible for discipline.